Boundless Necromancer - Chapter 93
093. Craving (3)
「I entered the waiting room on the 11th floor.」
I finally returned to the waiting room and smiled, feeling somehow at ease.
To the extent that I’m more familiar with this waiting room than the earth…
Every time I do this, I realize that I’ve really changed a lot.
Of course, apart from that feeling, I opened the shop window as soon as I returned to the waiting room.
It’s because there are a few things I realized from the fight with Namgoong-hyeok.
gray blood.
It’s a recovery period that boasts overwhelming performance among the skills I currently have….
After a fierce battle with Namgung-hyuk, I realized that this skill also has a limit.
Unlike the pain tolerance ability, the regenerative ability does not activate properly when there is not enough health.
I realized that fact when I lost my left arm and right eye at the end of the battle.
Originally, even if the two legs were crushed, the skeleton was first regenerated, but later on, there was no sign of attempting to regenerate the left arm or right eye at all.
‘The bigger the injury, the more stamina it takes to regenerate.’
In fact, the lack of stamina was also cited as a chronic problem in the skill of ‘high-speed regeneration’, which was an ability before the gray blood was synthesized.
Because of that, I’ve been carrying around health recovery potions and supplementing my health with the ability of necromancy, but…
‘Now that’s not enough.’
I was convinced that it was time to learn new physical recovery abilities in earnest.
As I searched the skill shop, I found that there were some skills that I could use on their own.
「Skill: Automatic HP recovery (D-)」
「Price: 15000 points」
「Description: Automatically recovers 0.07% of total HP every 180 seconds.
」
Looking at the explanation that the entire physical strength is automatically recovered, I wondered if it would be okay in its own way….
After thinking about it, even if it recovers based on the total physical strength, not the lost physical strength, it is only about 0.07%, and it is an ability that recovers in 180 seconds.
‘It must be insufficient.’
Considering the amount of physical strength consumed by the gray blood, it was clear that it was not a very useful skill.
Of course, since I have skill synthesis ability, I roughly kept it in my head and looked at other skills.
「Skill: Absorb Moonlight (E-)」
「Price: 10000 points」
「Description: When exposed to moonlight, the ability to recover basic physical strength increases by 100%.」
Seeing that it is described as a basic physical recovery ability, it may be related to automatic physical recovery. There was no possibility.
Automatic health recovery is an ability that recovers by skill, and basic health recovery ability is just the user’s basic health recovery ability as described.
Of course, the value will go up when the ability to maximize the basic health recovery ability comes out.
「Skill: Absorb sunlight (E-)」
「Price: 10000 points」
「Description: When exposed to sunlight, the ability to recover basic physical strength increases by 100%.」
This skill was no different from the skill Absorb Moonlight.
It was just that the skill activation condition changed from moonlight to sunlight.
I thought that if I had both, I would be able to offset the skill activation conditions to some extent, but…
In fact, they are abilities that do not activate in places where there is no sunlight or moonlight.
In many ways, should I say that there are quite a few flaws in using both?
‘It’s ambiguous.’
Looking at the skills a bit more, I found that there were two abilities that could be used.
「Skill: Overgrowth (C-)」
「Price: 20000 points」
「Description: Increases all HP recovery abilities and basic HP by 70% in proportion to the physical ability level」
「Skill: Call of Blood (C-)」
「Price: 20,000 points」
「Description: When the user absorbs the blood of a creature killed, physical strength and vitality are greatly restored in proportion to the amount of blood.」 These
skills were quite expensive, but there were many abilities that were quite useful.
“….”
For a while, I looked at the shop window as it was, and then I came up with an answer.
‘I can do it like this.’
The answer I just came up with is a fairly simple but sensible option.
It is to buy all of these skills without missing one.
There were three main reasons for making that choice.
「You have purchased Auto Stamina Recovery (D-).」
「15000 points will be deducted.
」
“You purchased Moonlight Absorption (E-).”
“10000 points are deducted.”
“You purchased Sunlight Absorption (E-).”
“10000 points are deducted.”
Second, Moonlight Absorption and Sunlight Absorption are mutually exclusive. It is a skill that is no different from twins with only different conditions.
When used for skill synthesis, it was clear that they would have good compatibility with each other, so a pretty good ability would come out.
“You purchased Overgrowth (C-).”
“20,000 points will be deducted.”
As for the third and final reason, in fact, I might say it a bit, but…
“You purchased Call of Blood (C-).”
“20000 points will be deducted.
”
This is because they have enough points to feel relaxed even after buying all these skills.
That was the biggest reason.
***
「Inherent Authority ‘Skill Combination’ is activated.」 「
Browse
the skill list.
」
It was a skill synthesis that I hadn’t done in a while, so my heart was pounding.
Should I say I’m looking forward to what other skills I’ll acquire in this synthesis?
I continued compositing with high expectations.
The beginning of the skill synthesis was two skills, ‘Sunlight Absorption’ and ‘Moonlight Absorption’.
Only the conditions for both are different in detail, but the skill effect is almost the same.
It was great that there was not even the slightest difference in skill level.
「The level of synthesis materials is the same for both.」
「Please select a skill
that will be the center of synthesis.
」 Are you worried?’
In fact, I thought that no matter what the two centered on, the result would not be very different.
After thinking about it for a while, I finally decided to proceed with skill synthesis centering on sunlight absorption.
「Skill synthesis proceeds centering on the skill ‘Sunlight Absorption’.」 「Currently
, there is a 100% chance of higher-level skills being synthesized.
」
?
‘100%… that’s really ridiculous.’
I never imagined that the skill synthesis rate would rise to 100%.
“Skill synthesis has been completed.”
The skill synthesis proceeded as it was, and the result was revealed.
「The skill ‘Photosynthesis (C-)’ has been created.」
However, apart from the high-grade result, the name was quite strange.
I don’t know how photosynthesis comes out when sunlight absorption and moonlight absorption are combined.
‘…Photosynthesis.’
It felt like people were being treated like plants, but I immediately checked the description of the photosynthesis skill.
『Skill – Photosynthesis (C-)』
『Proficiency level – 0%』
『Effect – When exposed to moonlight or sunlight, basic HP recovery ability increases by 200%, and mana can be absorbed through light.
』 .”
It feels like a mixture of the advantages of absorbing moonlight and absorbing sunlight, plus additional abilities.
However, I did not intend to stop here, so I continued to activate skill synthesis again.
[Inherent Authority ‘Skill Combination’ is activated.]
There was a bar where I had thought about what skill to combine in advance.
Call of the Good Blood (C-).
I decided to combine photosynthesis with this skill I just bought from the skill shop.
If you ask why, it’s because the grades of these two skills have become the same.
「Both of the synthetic materials have the same level.」
「Please select a skill
that will be the center of synthesis.」
To be honest, photosynthesis is a good skill, but it doesn’t suit me.
I thought that the ability to kill living things and absorb blood, like the call of fresh blood, suited me rather well.
In the end, I narrowed my thoughts to using photosynthesis as a sacrifice to intensify the call of blood as much as possible.
「Skill synthesis proceeds centering on the skill ‘Call of Blood’.」 「Currently
,
there is a 70% chance of synthesizing higher-level skills.
」
“Skill synthesis has been completed.”
And…
“The skill ‘Blood Contract (C-)’ has been created.”
“…”
I frowned at the message that followed.
‘It failed.’
The ‘combination probability’ indicated in skill synthesis is the story of whether a higher-level skill will come out soon.
However, in this synthesis, no higher-level skills were produced, which means that it failed.
Even when I saw the skill description, the thought that it was a failure grew bigger.
『Skill – Crimson Contract (C-)』
『Proficiency – 0%』
『Effect – Life force, physical strength, and magic can be extracted from the blood of a creature, and this applies only to creatures killed by the user.
Now, the phrase that magic can also be extracted appeared, but all the advantages of photosynthesis disappeared.
In a word, this skill is no different from a bang.
“It doesn’t matter.”
However…
「You purchased Call of Blood (C-)」
「20000 points will be deducted.」
A single failure was enough to be used as a stepping stone to success.
After purchasing the same skill at the skill shop, I immediately activated Skill Synthesis and selected Blood Contract and Call of Blood.
「The level of synthesis materials is the same for both.」
「Please select a skill that will be the center of synthesis.
」
「Skill synthesis proceeds centering on the skill ‘Call of Blood’.」
「Currently, the probability of synthesizing higher-grade skills is 98%.」
「Do you want to proceed with the synthesis?」
The skill synthesis rate has increased considerably.
I immediately realized that the cause was none other than the ‘bloody contract’.
The skill synthesis failed once, and it became a slightly better subclass skill than Call of the Blood.
Thanks to that, the compatibility with the current call of blood has improved considerably in skill synthesis.
‘Surprisingly, the failure of skill synthesis works so well.’
It was the first time I failed in skill synthesis, so I wasn’t very happy, but I saw an unexpected benefit.
“Skill synthesis has been completed.”
And—.
「A new skill will be created…!」
I couldn’t help but widen my eyes at the system message that followed.
As the famous adage says, failure is the mother of success.
「The skill ‘Fresh Seeker (B)’ is created.」
After one failure, the skill synthesis resulted in a really successful result.